Mentally defective Australian Pyro main who likes Anime tiddy and Giant robots, and takes L's on a daily basis.
3D Blender modeller specialising in Mecha and Transformers,
TF toys Collector, shitposter and professional at letting people walk all over him.
Contacts:
Discord: AndyPurro#5601
Steam:steamcommunity.com/id/AndyDatR…
Artstation: https://www.artstation.com/andypurro
Now I have a Ko-Fi just for tips if ya'll wanna support me financially
Go here if you're interested in buying some of my stupidly expensive 3D junk:
Thank you for the fave mate, hope you have a great day🙂
I sent download requests for your transformers models.
your transformers models art are awesome. I hope you like my artwork and including transformers animated Next Gen and my TFA OCs
Hey, sorry if that's out of nowhere but: I'm trying to model some TF faces, and I just can't.
Do you have any tips, a good tutorial, or something, to make the face look like the actual character face?
Asking you, because your models are good quality, so I figured, you might have some tips or something.
Like, how high poly do you go for faces?
Honestly I'd research topology and edge flow for that as for tutorials, you just have to watch several yt vids and also take a few liberties too, for this reason I usually go low-mid poly and use subdivisio surface set around 2 in blender and it usu helps to use the official concept art as references
Alright, thanks! (if you got any channel to recommend?, else I'll start with the biggest I guess XD)
Go where the wind takes you i suppose, there is no definite starting point